A disgusting example

The Dungeon & Dragon universe (popularly referred to as D&D) is one of the richest of events, deep and well -developed fantasy universes in principle. Along the way, D&D is the most popular and commercially successful series of board role -playing games, in the history of industry. This is a very huge basic arsenal for any games developers. The Universe D&D begins in the second half of the last century and continues to develop and cover more and more fans around the world to this day. You like phenetesy RPG games? One way or another, you played any game in the universe D&D. You may not even know this, but it will be so. On June 22, a new game was released in this universe, in the RPG genre with dynamic session cooperative battles in real time. And became an indicative example of how much the developers were insolent, and with what ease they allow themselves to release games, in a disgusting technical condition. How bad everything turned out, let’s understand. You are on the Jumnats_zone channel. To your attention Dark Alliance.

So. The game was developed by some Tuque Games, who these guys were, I did not know before meeting the game. And after I looked on the Internet, I realized that the former employee Ubisoft founded the company. Before that, Tuque Games has developed and released a certain isometric RPG. And they published Dark Alliance Wizards of the Coast, these are already more serious guys. As it turned out, these people responsible for everything that happened with the D&D of the Universe, in the field of board games since the 90s. Earlier, video games in this universe were made exclusively by other people. Probably, the guys fell D20 at the Spas Fly, and they decided to independently release the game in their universe.

At the very beginning, four heroes give us at the disposal to choose from. Somewhere I heard that these are key characters of some books. This is where my knowledge ends. Brenor Batlhammer – Dvulfgar – Wolfgar – Warrior with a two -handed hammer, Ketty -Brick – archer, Drizzt Douurden – Dark Elf Robber with two daggers. Standard bullet of characters, let’s say the classic of the genre. Each of the characters is sharpened for a certain role in the group. Brenor Tank, Wulfgar and the Dark Elf Miles Damagerra, Keti Brit Raynitsa Sapport. Each of the characters has a unique ultimatical ability, and the same in terms of management, but different in terms of execution, techniques. Already at the stage of choosing a character, I felt that we were being deceived somewhere. Graphics in the game are not much better than Neverwinter Online. Do not understand me wrong, I’m not saying that it is bad there, it’s just that this is not the level of graphics in 2021 for the Ful Price price. For all my love for the fantasy worlds, and not whimsicalness, I could not help but notice frankly soap textures, low polygonal models, and a slightly detailed environment. And although the latter justifies the cartoon style. For the rest, personally, I personally do not understand how a game for such a price could go out with such graphics today. In general, the visual in the game is pleasant, but on this its positive qualities end. I followed the game, from its very announcement, and something seems to me that we were shown another game.

My choice fell on Brenora, https://nongamstop-casinos.uk/review/betfoxx/ a dwarf tank, with a harsh red beard (the color of a beard, by the way, depends on a headgear), I wanted to play for the gnome, I would think like a gimli son of Gloin. Next, I regretted it, but more on that later. In my opinion, these are not all similarities with the lords of the rings. Moreover, it is about the movie adaptation of Peter Jackson. I now and then, caught flashbacks when I watched the screensavers or found similar places.

The first steps in this game will be in the hub of locations. There are located: a trophy hall where the figures of defeated bosses will show out; a table of tasks, he is a map of the world; The merchant, he is a craftsman, we will not buy anything from him, but you can sell and improve objects or potions; There is also a portal from which we go to the mission. All Sopartians will be loaded in this location, and only the leader of the group can launch tasks. Many will say – yes it is like in Vermintide! And I will say – you are damn right! The whole game is Vermintide on the minimum wings, with cartoon graphics and a third -person camera. Both the company and end Gam, involves the passage of prepared cards, where we will fight mobs, fight bosses, beg all sorts of buns, and in rare cases to solve puzzles for preschool. That’s all. All the variety of the mechanic ends. The whole game is a repetition of the same action. And I do not see anything on this, provided that everything works as it should. And fun played.

In our case, just everything works very badly. Initially, I planned to make a detailed overview of all characters, their skills, and in general the progression system in the game. But I came across such a raw game that my belief and the desire to make a review on the game after I master all the content in the game, quickly approached zero. I confess, I have not even mastered everything. And the point is what. Management in the game is absolutely not responsive, and as it seemed to me, not convenient for "clavature+mice". And although it can be configured (as my friend did, with whom we went to study the game), I still preferred the gamepad. Fortunately, I have it. Playing in my opinion became a little more convenient, while my friend continued to play on the keyboard and claimed that he was normal. He played for the archer. In any case, the management is extremely unresponsive. Or vice versa, very sensitive. Then the character makes the slopes in the wrong direction as I would like, it ends the combination in empty air, while the enemy has already fallen or flew away. There is no possibility to interrupt any action. From what I, as Milik, constantly suffered. Especially when playing solo.

Unfortunately, I had to play alone more often than I would like. Or maybe even more than in a cooperative. It’s all about the constant ruptures of the connection when trying to start the level. Every second registered game, I was thrown back into the menu, and my friend was calmly loading. The possibility will join the group during the advanced assignment. And no dancing with a tambourine helped us. No re -registration, nothing at all. If someone was thrown away, now he will only go through this card alone. Each time, even if I rebooted the computer, and we rebelled Pati, when trying to launch this card, I saw a notification about the breakdown. The only way out was the passage of this card alone. After she has already been passed, we could still get on her together. Specially checked. But who will like to play a cooperative game so much? I will not know the mind.

And this is not the whole set of problems. Teleporting mobs are straight during the battle, enemies walking through the air, stuck in textures, a curve registration of damage (you can kill something, and you will not even know what it is), sometimes the enemies are just standing and do nothing. Bugs with a level of complexity when you put a game at the most affordable level, and for some reason the game decides that you are tired and puts you the smallest. You sting for one difficulty, in the registration window shows the desired level. Go to the card, and in the process of passage you understand that it is easy somehow. Cool true? It is impossible to change the complexity during the session, which leads to an empty waste of time. Since the level of awards directly depends on the complexity. Even if you run the whole card, and you will not rest from the bonfires, which increases the chance of falling out the best reward. Any dropped item at an increased level of complexity will be better than your legendary. All objects in the game have a gradation of color, which determines a rarity, from gray (ordinary) to yellow (legendary).

In general, the fun is still. And this is far from all problems, in fact there are much more of them. I was enough for the passage of five chapters, three acts, at one point I just realized that I was wasting my time in an empty time. That I’m not a player, but a tester, so much the game seemed raw to me. Not so long ago, there were such games as Outriders or Cyberpank, and so, they were also on the release of disgusting quality. Now they are quite playable. And even they are in their release state, against the backdrop of this game, nothing so games seem like that. The game is not in any case not worth its money, what is asked for it, at least in this state.

As a result, it turned out that I am only bad about the game. Alas, there is almost nothing to say good. All the positive qualities of this game, against the background of all problems, are stupidly fading. And therefore there is nothing to disassemble so far. Perhaps the game will correct, I sincerely believe, I want to believe in it. I sincerely wish the developers, rather solve all problems. And warn the players, do not buy the game now. In an extreme case, if you are not at all in the comic, and you can’t wait for your passion, so you want to play it, pay for the Xbox Game Pass subscription and play, which I actually did. It will save you money. I will continue to follow the project with interest, and as soon as the game gives a proper look, I will analyze all its qualities. In the meantime, play better in Vermintide. For everyone good and peace.


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