Return mine to me. No. 26 (Underwater October 2007)

Before starting – a couple of ads, we really need at least one author, who is also “sick” with a game industry, like us, has a normal voice and microphone, and wants to try his hand at the production of new videos. There are ideas, but the human resource is catastrophically small. Also, sooooo administrator is sooooo-he is the manager-he is all the head of the VKontakte group. So far, all this is more on a volunteer basis, but later, perhaps, something will change. So write me a personal, link in the description. Well … or write in the comments on YouTube if you are not in the notorious VKontakte.

Today we go in 2007, in which Electronic Arts caught the fact that the company deleted the facts from the network unwanted to it. In particular from Wikipedia. And actively corrects articles about himself for loved ones. This was caught by their Wikipedia Scanner program, developed by a California student who analyzes the IP address and determines whose computers changes were made to one or another article.
Together with EA, a number of companies came across, up to the CIA and the FBI, which removed the photo of the airborne aerial photography of Guantanamo – but not the essence … At the same time, at first, it deleted, practically, all the information about the founder of the company Tripa Hawkins, who left it in 1991. And later, and at all, they crossed out his name finally.
Information also disappeared about the poor working conditions in the company, but several positive reviews were added to the chairman of the board of directors of EA Larry Probst. EA themselves from the fact of corrections do not reject, and they say that this is a normal practice.

Microsoft, on the other hand, Piases exclusive Halo 3. Having received about a million pre -orders, the game, so I received the title of the most quickly sold to the release of the game. So, the Halo 3 corn chips named after Halo 3, Pepsico released a series of Mountain Dew drinks with art from the game and a high content of caffeine, the 7-Eleven supermarket chain is playing in the voicing of Halo Wars, the snack Burger King arranged a kind of Halo 3 weeks. A – like a cherry on the cake – Microsoft became the official sponsor of the concert tour Projekt Revolution, in which Linkin Park and My Chemical Romance took part.
Such a grandiose advertising campaign, at that time before, not a single game was received yet.

But Sonya, the British advertising regulator, ASA, on the contrary, banned the advertising video of the PS3 prefix, seeing the propaganda of violence and antisocial behavior in it. In it, Killer Kovach makes a penetrating speech, exposing, according to ASA, the life of the layman. In total, they counted 23 comments. The authors wanted to justify that, they say, they show the video on just a few sites and then at night and after the user confirms his majority. Nevertheless, ASA banned the video and urgently recommended Sonya to be more legible in advertising.

Well, and we have in line in the review of October 2007. Traditionally, cook delicious ones and go.

I must say right away that this is the game of the year according to the versions of almost all Russian and not only publications. Despite the fact that, in fact, everyone said that it seems that the game does not bring anything new to the industry, everything is played cool and fresh. And before us the first -person shooter is Bioshock, well, or, if you like, bioshok.

Everything begins with the crash of the aircraft, on the board of which the main character was located. And miraculously surviving, he finds a lighthouse that transfers him to the secret city of Rapture. The first thing that catches your eye after a small introduction is almost a brilliant work of artists.
From the very first minutes, the bio -chuck is impressed by the incredible elaboration of the game world and attention to the details. The events of the game unfolded in 1960, and all this aesthetics, the decoration of the interior of the Ar-Deco of the surrounding world look very atmospheric and convincingly, and actually unprecedented for that time. Atmosphere on the hand, as well, the soundtrack including jazz compositions and Frank Sinatra and many others.

Adam’s substance is the basis of the whole life of the city of Rapture. It was supposed to make this world better, but in fact-it turns out to be a strong drug, because of which most inhabitants have gone crazy and turned into monsters. You are spent on the purchase of plasmids and tonics by you.
Only small girls with large syringes, the so -called sisters, can always get it, they always go with a well -armed and armored guard called – Big Daddy. If you want to play Adam, you will have to sweat a little and deal with him, after which you can either kill the sisters themselves or, on the contrary, spare. By the way, this aspect affects the ending.

The above plasmids, in the total amount of 10 pieces, is an alternative weapon that will allow you from your left left hand either to freeze opponents, or vice versa watering them with fire, beat with electric charges, especially effectively near the water, arrange bees, hypnotize and so on.
The study of the number of nooks is rewarded, as financially, in the form of all sorts of hiding places with ammunition, so morally. The mass of scattered, here and there, audio days allow you to better understand than people in this city lived, which caused the conflict that brought the local population to such a deplorable state and where the monsters came from.

Local monsters are also perfect, each of them has its own story and all of them were once human. Until you climb into the rang, you can eavesdrop on what they are doing and what they talk about. When it comes to a fight, you find that everyone needs their own tactics. Clagings and shootings – heart and soul of the game. Truly do not convey the rollers and the tenth share of the actual state of affairs.
The brawls here are practically always developing according to the new scenario, and the fault of this, of course, plasmids. What method against enemies you will like, neither developers, nor daddy, nor distraught residents know. Slazilo plasmids help you get less problems. By the way, in the main weapon almost each of the trunks can be improved by non -standard cartridges. For example, a shotgun can be charged with electric or exploding charges. In addition, here you can hack the cameras and reprogram turrets.

Graphically, the game does not look not to say that technologically, but at the level that the Unreal Engine 3 engine could allow, before the Kraisis here, as before China, but again takes the style.
Of the minuses, some reviewers complain of the linearity of the game, that is, at first glance, it seems, extensive cards, in fact, offer several trips to one point. Also, some complain about the scarcity of animation of the characters, but rather it is all attracted by the ears, rather for the sake of show, in order to find at least some disadvantages.

But in general, this 9 – 9.5 points of 10

Stunning design and general style of the game. A huge variety of shooting mechanics. Drawing atmosphere. All this and a huge number of details make this game a masterpiece and almost the epoch -making moment of the gaming industry of those years.

Medal of Honor: Airborne.

Once, the games about the https://slotluxcasino.co.uk/ Second World War out with an enviable regularity, and having stuffed such sores from the players that even Electronic Arts was no longer able to milk this topic. And before us, the game from the Los Angeles unit EA, Medal of Honor: Airborne, which completed essentially a series of games precisely about the Second World War.

The 82nd Airborne Division of the United States, which took part in battles in many countries, is in the focus. Despite the fact that it seems that the main character is alone and his name is Boyd Travex, the game itself offers 6 unrelated ones, among themselves, missions. And each mission passes exactly the same scenario. At first, we are sitting at a briefing where we are explained by combat missions, then we find ourselves in an airplane, prepare for a jump, jump – we fly to the chosen point, at that moment it is scorched for us from all guns, we land, and then, in fact, we play the shooter.
The key phrase here “Jump – we fly to the chosen point”, then EA positioned this as the main chip of the game. While you are flying, you can choose one of the landing points, you can land immediately in the pitch of events, or you can have a green fireflower, and first, with an arsenal.
The trouble is that all these flirting with landing at FIG did not give up to anyone, and you can flop anywhere – it will not change much from this.

The very mechanics of the game here do not have sophisticated maneuvers, but there are, by and large, and not. In Airborne, a high pace of action comes to the fore, where your task is to shoot quickly and accurately and move more. All that we have to do here is to roll out of Fritz and lay explosives. And this, already a year later, the third Call of Duty entered the prefixes, allowing you to control cars and tanks, and various kinds of action scenes were refused, although it lacked the stars from the sky.

But it should be noted that it is interesting to fight here and all the reviewers admit that the shootings look surprisingly peppy. Our arsenal has a very wide selection of rifles and machine guns that have a kind of experience scale and gradually also improve. For example, an optical sight can grow to the machine, or it increases a store from 30 to 50 rounds, and the rifle can turn into a grenade launcher, put on a grenade on the barrel and … it looks ridiculous, but very useful. Despite the fact that we can wear only two weapons with us.

AI behaves quite decently and soldiers competently choose shelters, and in general, vividly react to a change in the situation, and if you consider that your ward does not particularly dust with the health under bullets, then it becomes even more fun, and the animation and detail of the characters are very pleasing to the reviewers.

Graphically, the game does not look straight so that it is puffed here for everything – again the Unreal Engine 3 engine.

In the end, it is 7 points of 10.

This is a strong and peppy shooter about the second world, in fact, bad karma game was the abundance of speeches and immodest promises of developers, but of course, a couple of pleasant evenings were able to arrange for gamers.

World in Conflict

It is quite difficult to surprise people playing strategy, they seemed to see all the scenarios from the allied landing on Omha-Beach, to the elaborate SCI-Fi setting. But, perhaps, about the arms race during the Cold War, the risking to develop into the beginning of the third world, at that time there was no. The Swedish masters from Massive Entertainment with their game World in Conflict took to fill this gap.

This RTS is collected on the main principle – nothing more. While other developers are trying to add a bunch of units, races, upgrades, resources and other things to their games. Massive Entertainment, on the contrary, cut off all superfluous from gameplay and there is no resources, no construction, no upgrades. Then they got rid of even most units – leaving those, as it seems, about a dozen. All that is the ingenious powerful pure tactics.
At the beginning of each mission, a fixed amount of money is allocated to us, for which you can usually purchase 10-12 units, no more.
The simplicity and genius of the idea is that after the murder of Unit, the money is returned to you in a few minutes. And in general, this is the whole resource basis of the game, and at the same time its balance.

You also need to capture, and then control the strategic points. To take a position, you need to control not one point, but a small complex of two or four points. As soon as the territory is fixed by you, you can change the point of shipment of new units, plus the holding of the complex leads to its weapons strengthening.
And you do it all to get the so -called tactical support, for the murder of every unit, seizure of territories, completing tasks – you are accrued with support points that can be spent on carpet bombing, air support or, even, atomic bombs.

All reviewers praise management, which is both simple and ingenious at the same time. The bottom line is that the movement of the camera is controlled by the WASD buttons, the mouse wheel is responsible for the height of the camera and the mouse itself, respectively, the angle, so you don’t have to frantically feck the mouse on the table, and the game allows you to instantly find yourself in the right place and at the right angle and at the right angle.

The plot of the game resembles Tom Klency’s novels. In 1989, the Soviet Union invaded the territory of the United States, and established its order there. Accordingly, for 12 missions … Although someone writes 14, you will have to return freedom and equality to the masses. But the local screenwriter Larry Bond really managed to create an interesting, intelligible and strong story with perfectly spelled out characters and all the canons of a good work.

Graphics are a separate reason for the pride of developers. Sometimes I just want to pause the game and admire the local battles from all angles that give out a bunch of spectacular frames every minute spent here.
The most chic weather phenomena and landscapes of the forests of Murmansk, vineyards of France, US Khives are simply fascinating, giving out a picture of cinematic quality. In addition, all destruction occurs according to the laws of physics and whether it is at home or a huge tower crane, which is effectively and beautifully falling into the water.
The geography of the level during the battle changes, simply, beyond recognition. Artillery or atomic bomb, for example, create a huge funnel in the landscape, creating natural barriers, which, by the way, can be used to please yourself. Accordingly, all this had to pay for decent system requirements.

Of the minuses, this, of course, is a small campaign that passes in 2-3 pm, but, by the way, this is a kind of warm-up before the network game, which is a miracle how good it is.
Network contractions are like some Battlefield, contractions here take place in the team and is very important, namely, team game. Although no one forbids one on one on one on one.

Well, in the end, these are full -fledged 9 points of 10.

The breathtaking graphics, a quick, smart and balanced gameplay, and other attributes of a reference strategy – forced the reviewers that this game is the best that happened to the genre for the last, then, then, for the future, and future, probably, too.

That we have a lower rank?

The outcome from the Earth – The first -person shooter from the now deceased Petersburg studio Parallax Arts Studio.

In 2016, the sun baked stronger than usual, and after a couple of three years – about now the scientists promised that all living things would die, and the earth would turn into a pool with a hot lava. Earthlings, respectively, have to leave the territory of Mother with things with things to exit. The trouble is that there are no planets suitable for the existence, and one corporation came up with a vaccine that allows the human body to adapt to the conditions of another planet, but such a vaccine does not have a long time, and understanding that this can be chopped with good butterose and enslave the whole world. Without thinking twice, the corporation decided to take control of humanity. Well, your ward, Frank, decides to fight this corporation.

Given the previous merits of developers in the form of very mediocre games, liquidator 2 and utopia-City. The current game looks unexpectedly cheerful. Well, how – “cheerfully” – for a Russian developer. Game situations are standard here, and the gameplay is the oldest. You just rush along the rails of the plot, and enemies are poured with bundles of five six pieces thanks to scripts.
There is no interactivity here at all, and at least it is impossible to harm the local TV here, although it is likely to be such a cunning plan of the new government, so that the zombie always show.

But the game has a lot of blood and dismemberment, and the explosion of grenades makes an explosion from opponents, literally, a mess. The secret of fascination lies in the continuous action, and as soon as the game slightly reduces the pace or tells us a dramatic scene from the life of Frank, boredom.
Not very good work of gamemeraduers, sometimes creates situations in which you can get lost in the corridors and look for a way out for an hour. Despite the fact that there are practically no tips here. Sometimes they let them ride by car and this is even enough, exciting.
As a result, it is possible to spend the evening, in principle, but if you do not spend, do not lose anything. 6 points.

Star Assault – From German developers Gamesark. In principle, the game is more like a kind of simulator to develop firing skills at moving targets. All that you have to do here, send a crowd of cloned enemies to the next world, earn the right number of points to obtain a new title, and install a more powerful gun on your ship.

The boat you controls is quite lively – ignores physical laws, indecently briskly moves around its axis. You can, of course, be distracted from missions and fly in space, but there is definitely nothing to do there. There are no wandering merchants here, no patrols and no entertainment. Occasionally, the plot here comes across a hyper spatial gate, with the help of which you can reach the stations, you can get to them and manually, which will take you an hour of real time, even if you have this hour, after reaching it, you will find that you can’t fix it with them.

An interesting plot between post -shooters – they also did not bring. By the way, the ability to upgrade your only ship-here in abundance and, theoretically, to receive new titles, putting the obtained characteristics in the development of your ship, equip it with new versions, weapons, armor, engines, but it all comes down to “no” due to the curvature of the gamepressers and absolutely empty cosmos.

The game, perhaps, could be advised to be completely bored people on open space. 5 points.

It is time for today to say goodbye to October 2007 and of course we will return to it in the future, because there are still sooo many games left, about which you need to tell. And now all civilians – to leave the territory, there was an officer Startarev with you. Bye.


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